The Dry Well of Brindlewick

A 5e-compatible adventure for 2–4 characters of level 1

Deep in the Stoneveil Hills, the village of Brindlewick depends on a single ley-line spring — a shimmering well said to draw its water from the lifeblood of the world itself. For generations, that spring has nourished the crops and herbs that make Brindlewick famous for its healing elixirs.

Now, the water still flows… but its magic is gone. The fields yellow, the herbs wither, and strange lights haunt the well at night. The Emberwatch Guild has sent new recruits to uncover the cause before panic turns to despair.

What begins as a simple errand will reveal the first cracks in the ancient Wards that hold back elemental chaos. Beneath Brindlewick’s fields, something stirs — a pulse of Arcanon that should not be awake.

Can the heroes mend the wound before the infection spreads, or will Brindlewick become the first scar in a dying world?

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