Where science meets soul — and destiny fractures into possibility.
Echoes of the Rift is a science-fantasy universe exploring the boundary between control and chaos, creation and consequence.
It began as a planned novel series — a story of worlds reshaped by inevitability, where technology and metaphysics collide, and every choice ripples through reality. At its heart lies Echoes of the Rift: Ground Zero, the first book following engineer-scientist Tom Albrecht, whose discovery of a substance known as Arcanon ignites a chain of events that threaten to unravel two worlds — Earth and Kaelith — and the fragile harmony between them.
As development of this universe expanded, Echoes of the Rift grew beyond the page into a living world of adventure. The same metaphysical laws, factions, and mythic energies that define the novels now form the foundation of an interconnected Dungeons & Dragons campaign setting — complete with guilds, NPC companions, and modular story arcs.
From Providence City to the Emberwatch Guild, players can explore the remnants of inevitability through quests shaped by the six Unshrouded, wield fey-scarred Feyite, and confront the echoing consequences of choice across Kaelith and beyond.
Every rule, character, and map is drawn directly from the lore — the D&D experience is not a side project, but an extension of the same universe.
Whether you read the stories or play within them, Echoes of the Rift invites you to step into a world where:
Every fate is possible.
My name is Chris. Creator of Echoes of the Rift. I live in Cambridgeshire, England. I currently work part time as an Engineer.
Contact Chris for more info.